Where Hellsweeper VR really excels, and I cannot stress this enough, is in the systems-based approach to game mechanics. Like something out of a Nintendo flagship, you can come up with all kinds of crazy combinations and things to try out.
It is hard to capture the frenetic energy of the combat in Wands Alliances by merely describing the sum of the game's parts.
The Wizards - Dark Times sees you play the role of (you guessed it) a wizard! Set in a fantasy world called Meliora.
Star Shaman sees you take on the role of a mystical crusader battling to defeat the "Architects of Entropy" and thwart their attempts to homogenize life into static, geometric shapes.
Initially designed as a free VR experience, Waltz of the Wizard places you in the workshop of a sorcerer whose walls are adorned with mysterious objects.
On Quest, Wands gives you the ability to wield magic against a wide choice of one-on-one opponents in stunningly designed arenas.
Skyworld: Kingdom Brawl is a real-time card fighter. It's an RTS of sorts, albeit not a traditional base-building one.
The Wizards is a slog, and despite some novel mechanics, the game just doesn't live up to its promise.