Space Pirate Trainer is a game about one thing only: shooting flying robots.
Like Ironlights, Blaston has found that slowing down the action is the key to unlocking accessible, tactical gameplay.
Population: One is one of the first games on the Oculus Quest platform to combine great graphics while making use of an original gesture-based control scheme. It really does feel like it's fully utilizing the Quest.
Synapse is an incredibly well-built VR action game for PSVR2, and a ridiculously easy game to recommend to any action or shooter fans.
At launch, Solaris Offworld Combat is shockingly absent the content and features that seem to be a prerequisite for the modern online FPS.
Arizona Sunshine is a game about shooting zombies. Not too ambitious as pitches go, perhaps, but the proof is in the pudding. We review it on Quest!
Zero Caliber: Reloaded simply isn't good enough for me to recommend wholeheartedly, but I find myself drawn to play it despite this.
The lack of feedback for blowing stuff up is a bizarrely common flaw in many modern shoot-em-ups, and Yuki is probably the worst offender I've played.
Rather than trying to put you in the shoes of a guitar god, Audica goes for the kind of healthy abstraction first deployed in Amplitude.
There are two worlds in Pixel Ripped 1995. One is the 'real' world of 1995, represented in cute 3D animated fashion, like an early Pixar production, and the other is the world of the game inside the game, Pixel Ripped.
It might have its feet in the real world, with grimy war-torn present-day environments and realistic weapons, but Contractors VR deliberately aims for a more immediate, Call of Duty-esque style of play.
Zombieland: Headshot Fever's gameplay is reminiscent of light-gun classics, but with a greater degree of depth once you start chaining combos.