Crashland takes the wave shooter's timeless VR trope and fills it with so much style and substance that it feels almost ready to burst.
Crisis VRigade 2 essentially delivers the experience of being sucked into a 90's action movie based on the premise of being sucked into a 90's arcade game.
After living on SideQuest for a while, minimalistic puzzler Cubism finally got its real launch on the Oculus Store. We like it.
Death Horizon: Reloaded has a handful of well-constructed scenes, and the platforming holds real promise.
Unlike many other games on Quest, Demeo doesn't whine or creek. The game loads quickly and runs well, and the multiplayer is well implemented.
I haven’t felt this immersed in a horror experience since I first saw The Shining as a kid and rushed to turn on the lights.
In Drunkn Bar Fight, you don your Quest and engage in random bar fights. Is it any good? Is the gratuitous violence actually fun?
If Espire 1 is in this state and deemed fit for full-price release, I can't even imagine what it must have been like when they decided to delay it.
Eternal Starlight is a space-themed strategy game that sees the player attempt to defend mankind's claim to Proxima, a planet representing our last hope of survival.
Freediver: Triton Down attempts something more than the usual 'watching a shark swim past the cage' experiences, offering an exciting narrative married to unique swimming locomotion.
Gadgeteer puts you in the shoes of someone who's recently moved into a modestly pleasant apartment and likes arsing about with marbles and dominoes.
In Ghost Giant, possibly more than any other game on the Quest to date save Shadow Point, the inquisitive revelation of the narrative is the whole experience.