Action Hero delivers polished gameplay with dynamic visuals and a movie set theme. Fun and engaging, but its lack of innovation may leave Superhot veterans wanting more.
JoinedOctober 2, 2020
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Pete has been an avid console gamer since the mid 80's. In 2014 he stopped gaming altogether in order to focus on his new role as a dad until a chance outing took him to a VR arcade. Two weeks later, Pete had a Quest and has never looked back. Pete's favourite VR games are Echo Arena, Pistol Whip, and In Death: Unchained.
In a year packed with VR releases, Behemoth arrives with the promise of epic fantasy combat and towering boss battles. But does this ambitious title deliver the colossal encounters it promises, or is there a different game hiding beneath its marketing?
Vendetta Forever delivers fast, addictive arcade action with innovative grappling mechanics and diverse, bite-sized levels.
Fracked is a game that oozes style and accessibility, serving as an excellent entry point for players new to VR shooters.
Step onto the virtual blacktop and live out your basketball fantasies with Blacktop Hoops, the immersive arcade-style VR game from Vinci Games. After two years of development, this highly anticipated title is finally available on the Quest store.
Homeworld: Vast Reaches slots neatly into the period between the events of the first two Homeworld games. In this instalment, you are tasked with leading a fleet during a crucial time after the Kushan reclaim their Homeworld.
Max Mustard is a delightful platforming experience that melds heartfelt nostalgia, rock-solid mechanics, and the wonderment of modern technology.
Stranger Things VR is a narrative-driven adventure with a much heavier focus on the narrative than the adventure.
The core gameplay loop of Border Bots VR sits somewhere between a time management and a job sim-style game.
Hubris has a cool list of features and great graphics, but is hampered by poor mechanics and a lackluster narrative.
Despite some solid concepts and well-paced action, Everslaught Invasion is a disappointing example of decent ideas being let down by poorly executed mechanics and game design.
The core gameplay that makes up the bulk of the time spent in Ghost Signal is centred around the player navigating the Aurora through a series of pitched battles across the solar system.