Gambit! was not an enjoyable experience. The game's shortcomings, such as its repetitive gameplay, lack of cohesive art direction, and inconsistent sound effects, contribute to an overall disappointing experience.
In Death: Unchained is the Quest iteration of one of PCVR's best-kept secrets. It's a spooky archery game that's been given a lick of paint and additional content and has shaken off its earthly cables.
Zombieland: Headshot Fever's gameplay is reminiscent of light-gun classics, but with a greater degree of depth once you start chaining combos.
Guns'n'Stories is mostly played from a fixed position and feels more like being designed for 3DOF use on devices like the Oculus Go. It's basically a wave shooter on rails without the rails, because you are tied down to one location per map.
Space Pirate Trainer is a game about one thing only: shooting flying robots.
Whilst Shooty Skies Overdrive presents a fun use of VR in a shooter, it doesn't use audio in the way it should, and as such it's a missed opportunity.
At launch, Solaris Offworld Combat is shockingly absent the content and features that seem to be a prerequisite for the modern online FPS.
The trusty roguelike may well have found its virtual haven on the Quest, and newcomer Sweet Surrender is another entry taking aim at the top spot.
Like Ironlights, Blaston has found that slowing down the action is the key to unlocking accessible, tactical gameplay.
Arizona Sunshine is a game about shooting zombies. Not too ambitious as pitches go, perhaps, but the proof is in the pudding. We review it on Quest!
Crashland takes the wave shooter's timeless VR trope and fills it with so much style and substance that it feels almost ready to burst.
Death Horizon: Reloaded has a handful of well-constructed scenes, and the platforming holds real promise.